Is Our Pixel Platformer Actually Marketable? | Devlog
O. and Co. Games
Is Our Pixel Platformer Actually Marketable? | Devlog
6:47
TetherGeist - Official Teaser Trailer | June 2025
O. and Co. Games
TetherGeist - Official Teaser Trailer | June 2025
1:10
The Sacrifices We Make for Indie Game Development | Devlog
O. and Co. Games
The Sacrifices We Make for Indie Game Development | Devlog
6:25
How I've Balanced Game Dev With a Separate Full-Time Job For 5 Years
O. and Co. Games
How I've Balanced Game Dev With a Separate Full-Time Job For 5 Years
7:02
How we design 2D platforming levels that are actually fun | Devlog #30
O. and Co. Games
How we design 2D platforming levels that are actually fun | Devlog #30
7:31
Our new mechanics for our indie game are low-key amazing | Devlog #29
O. and Co. Games
Our new mechanics for our indie game are low-key amazing | Devlog #29
6:28
Mean and Grumpy Comments on My YouTube Videos
O. and Co. Games
Mean and Grumpy Comments on My YouTube Videos
14:43
When are we going to finish our indie game? | Devlog #28
O. and Co. Games
When are we going to finish our indie game? | Devlog #28
8:30
Indie Stories vs AAA Stories. Which is better?
O. and Co. Games
Indie Stories vs AAA Stories. Which is better?
12:00
Why 2D Games Will Never Go Away
O. and Co. Games
Why 2D Games Will Never Go Away
11:57
4 Beginner Steps To Start Making Video Games - Right Now
O. and Co. Games
4 Beginner Steps To Start Making Video Games - Right Now
11:36
Don't Let Bugs Destroy Your Indie Game | Devlog #27
O. and Co. Games
Don't Let Bugs Destroy Your Indie Game | Devlog #27
6:37
We interviewed the dev behind LUCID... and he interviewed us back. | Matte Black Studio + O. and Co.
O. and Co. Games
We interviewed the dev behind LUCID... and he interviewed us back. | Matte Black Studio + O. and Co.
1:23:29
We Raised $20K For Our Indie Game. Now What? | Devlog #26
O. and Co. Games
We Raised $20K For Our Indie Game. Now What? | Devlog #26
4:57
Why I Chose Gamemaker For My Indie Game
O. and Co. Games
Why I Chose Gamemaker For My Indie Game
7:33
TetherGeist Official Kickstarter Trailer (Final Week)
O. and Co. Games
TetherGeist Official Kickstarter Trailer (Final Week)
0:58
Our Indie Game Demo is LIVE on STEAM! | Devlog #25
O. and Co. Games
Our Indie Game Demo is LIVE on STEAM! | Devlog #25
5:06
How We Made An Excellent Platformer
O. and Co. Games
How We Made An Excellent Platformer
8:54
TetherGeist - Official Kickstarter Trailer
O. and Co. Games
TetherGeist - Official Kickstarter Trailer
1:23
TetherGeist - Official Demo Announcement Trailer
O. and Co. Games
TetherGeist - Official Demo Announcement Trailer
1:23
1 Year of Game Dev - What We Did and What We Learned | Devlog #24
O. and Co. Games
1 Year of Game Dev - What We Did and What We Learned | Devlog #24
13:09
We showcased our indie game at PAX west. Here's how it went.
O. and Co. Games
We showcased our indie game at PAX west. Here's how it went.
12:17
Prepping For PAX West | Devlog #23
O. and Co. Games
Prepping For PAX West | Devlog #23
5:59
Our Trick To A Solid Indie Game Intro | Devlog #22
O. and Co. Games
Our Trick To A Solid Indie Game Intro | Devlog #22
3:53
What do completely new players think about our game? | Devlog # 21
O. and Co. Games
What do completely new players think about our game? | Devlog # 21
9:55
Why Do So Many Indie Games Use Pixel Art?
O. and Co. Games
Why Do So Many Indie Games Use Pixel Art?
9:23
Playtesting Our Chapter 2 Wireframes | Devlog #20
O. and Co. Games
Playtesting Our Chapter 2 Wireframes | Devlog #20
6:23
I Made a Game in 3 Days Using Only MS Paint
O. and Co. Games
I Made a Game in 3 Days Using Only MS Paint
4:47
Is GMTK's "Mind Over Magnet" Demo Actually Good?
O. and Co. Games
Is GMTK's "Mind Over Magnet" Demo Actually Good?
6:03
Bringing Life To Our Game With SFX | Devlog #19
O. and Co. Games
Bringing Life To Our Game With SFX | Devlog #19
5:01
Which Social Media Platform Is Best For Marketing Your Game? | Q&A
O. and Co. Games
Which Social Media Platform Is Best For Marketing Your Game? | Q&A
5:13
Critical Lessons From My 4 YEARS as an Indie Game Developer
O. and Co. Games
Critical Lessons From My 4 YEARS as an Indie Game Developer
10:01
Speedrun Our Indie Pixel Platformer. Win Money.
O. and Co. Games
Speedrun Our Indie Pixel Platformer. Win Money.
3:36
How I Built My Dev Team | Q&A
O. and Co. Games
How I Built My Dev Team | Q&A
7:19
How To Create a Character Who Is Full of Life | Artlog #3
O. and Co. Games
How To Create a Character Who Is Full of Life | Artlog #3
8:00
Adding New Mechanics To Our Pixel Platformer | Devlog #18
O. and Co. Games
Adding New Mechanics To Our Pixel Platformer | Devlog #18
4:52
Video Game "Research" Is Hard
O. and Co. Games
Video Game "Research" Is Hard
1:40
Our Game Dev Anti-Procrastination Mantra | Devlog #17
O. and Co. Games
Our Game Dev Anti-Procrastination Mantra | Devlog #17
4:35
TetherGeist Original Soundtrack | Chapter 1 OST
O. and Co. Games
TetherGeist Original Soundtrack | Chapter 1 OST
35:11
Steam Stats Are WAY Stronger Than You Think | Devlog #16
O. and Co. Games
Steam Stats Are WAY Stronger Than You Think | Devlog #16
12:09
Just a Sneak Peek At Our Wishlists
O. and Co. Games
Just a Sneak Peek At Our Wishlists
6:38
Designing an Open World Town (The Wrong Way) | Artlog #2
O. and Co. Games
Designing an Open World Town (The Wrong Way) | Artlog #2
5:40
Our Game Is Finally on Steam (and We Want You To Playtest It)
O. and Co. Games
Our Game Is Finally on Steam (and We Want You To Playtest It)
2:21
Implementing Animal Objects in Our Indie Game | Devlog #15
O. and Co. Games
Implementing Animal Objects in Our Indie Game | Devlog #15
6:42
5 Tips for Making Your Game Feel Good
O. and Co. Games
5 Tips for Making Your Game Feel Good
7:48
Our Indie Game Art Process - Meet the Artists | Artlog #1
O. and Co. Games
Our Indie Game Art Process - Meet the Artists | Artlog #1
4:05
Are Platformers Dying?
O. and Co. Games
Are Platformers Dying?
6:42
Half a Year of Game Development - What We Did & What We Learned | Devlog #14
O. and Co. Games
Half a Year of Game Development - What We Did & What We Learned | Devlog #14
11:14
How Celeste 64 Perfectly Translates 2D into 3D
O. and Co. Games
How Celeste 64 Perfectly Translates 2D into 3D
6:57
Making Music for Our Indie Game | Devlog #13
O. and Co. Games
Making Music for Our Indie Game | Devlog #13
11:52
How We Made Night Mode in Our Pixel Platformer | Devlog #12
O. and Co. Games
How We Made Night Mode in Our Pixel Platformer | Devlog #12
3:28
We Made Cutscenes for Our Pixel Platformer | Devlog #11
O. and Co. Games
We Made Cutscenes for Our Pixel Platformer | Devlog #11
5:46
How To Bring Your Game to Life With NPCs | Devlog #10
O. and Co. Games
How To Bring Your Game to Life With NPCs | Devlog #10
2:53
How We Designed The Perfect Wall Jump | Devlog #9
O. and Co. Games
How We Designed The Perfect Wall Jump | Devlog #9
2:52
Designing For Immersion With Pixel Graphics | Devlog #8
O. and Co. Games
Designing For Immersion With Pixel Graphics | Devlog #8
4:21
Finding Strangers To Playtest Our Game | Devlog #7
O. and Co. Games
Finding Strangers To Playtest Our Game | Devlog #7
4:46
Game Dev Details Most Players Miss | Devlog #6
O. and Co. Games
Game Dev Details Most Players Miss | Devlog #6
5:11
Transforming Our Game with Pixel Art | Devlog #5
O. and Co. Games
Transforming Our Game with Pixel Art | Devlog #5
3:58
Making Failure Fun | Devlog #4
O. and Co. Games
Making Failure Fun | Devlog #4
5:08
Bringing Pixel Art to Life With Code | Devlog #3
O. and Co. Games
Bringing Pixel Art to Life With Code | Devlog #3
5:54
The Secret to Good Game Design | Devlog #2
O. and Co. Games
The Secret to Good Game Design | Devlog #2
4:39
Defining The GameFlow and Story | Devlog #1
O. and Co. Games
Defining The GameFlow and Story | Devlog #1
5:33
Making a Pixel Platformer (The Right Way) | Devlog #0
O. and Co. Games
Making a Pixel Platformer (The Right Way) | Devlog #0
4:18
How to Win a Game Jam
O. and Co. Games
How to Win a Game Jam
5:40