@VENOM11011

Those guides are useless if you don’t show hotkeys

@Structed-2

Default Cube, Tab, A, S, Z, Move Mouse Outwards a little, Click, Shift+D, X, Move Mouse Outwards a Little, Click, A, 3, Click Both Top Faces, Right Click, Click “Bridge Edge Loops”, Bottom Right Open Dropdown bar, Play with profile to get your arch, Click off menu, Ctrl+R, Click one the supports of the arch and scroll until it faces look “correct”, Repeat on the other support, Click on lines as did in the video, S+Shift+Z, Move until the indentations are correct. And done.

@xX_SweetAngel_Xx

Longer form tutorial, please. Nobody saw what you did, and I want to do something similar.

@3DCGdesign

Thanks for the video - actually it's more accurate for stone masonry and easier to select only the joints between the stones, not the corners of everything. Then bevel those joints with Ctrl+B, then invert selection of faces to select the stones and Alt+E to extrude faces along normals. Then add bevel modifier to entire object as desired.

@rus1054

Interesting video!

@soda-vrgt

Whenever i try to use that edge option it just deletes the selected faces, what am i doing wrong?

@NastaranDavar

Oh no. How did you connect the two rectangles? How the arc connected them? How? Share the hotkeyes. I'm gonna cry.

@citizent7152

Would this not have been faster with a mirror modifier instead,making you only have to actually model one side without having to worry about it being approximately the same on the other side

@PaxTheCat

Fascinating

@grithedit

Key icons pls

@3D_Vincent

Good tutorial👍🏻

@MinMiniWord-HD

Video giải trí ghê, không hề có hướng dẫn chi tiết

@saleptetra7161

my bridge edge loop just making a holes, not bridge between 2 faces..help, cm+j

@ArulBelarmine

How did he do that?

@DeputyChiefWhip

Haha great job on not showing how to do it lol 😂