@12vNova

Man this guy's great, he should start his own company

@dho

I think you can do some great things with HDR, but I think a lot of people tend to overdo HDR and I just don't like the look of extremely obvious HDR. I think pictures look the most refined when you apply HDR in a subtle manner.

@SirW0nka

As always, whenever Linus says "speaking of" that means that you can stop the video.

@ZachDaChampion

Did he just say 'automagically'? Awesome

@playonce4186

Thanks for the free HDR Wallpaper linus at 4:49. I took a printscreen and removed the logo from techquickie. I appreciate our work.

@PrinceRapthorne

Would love to see a video about HDR in video games. this does a good job of explaining the concept in still photography, but what about digitally rendered 3d environments that you move about in? how practical is HDR in a video game?

@Trolleyfox

Just a little correction: dynamic range is measured in stops not f-stops. F-stops exclusively refer to the aperture of the lens. Stops however can be used for exposure (i.e. two stops overexposed) or dynamic range with there being say 15 stops of dynamic range between the darkest and brightest part of the image.

@MarioDragon

250 DOLLARS A MONTH?! Ehhhh, Google is still fine

@Punisher9419

Sometimes motion can make the image look really nice. I did some HDR in 6th form and found that motion can be really nice if you are patient enough to take the same photos 100's of times to find the one you were looking for. HDR works really well in macro blakc and white which was my final photo.

@vwestlife

HDR is basically the visual equivalent of the way radio stations compress their audio dynamic range so that everything plays at the same volume. Both techniques have practical benefits, but can ruin the fidelity of the source material when overused.

@Mertazord

I don't know why these videos are too damn good. I finished the main segment and Linus started talking about Shutterstock when my girlfriend called - I paused the video, had a chat, and once I was on the phone I resumed the video to listen to the rest of the advert. I didn't have to... I mean, I'd already learned what I needed to. But I did.

... I willingly listened to an advert. Man, this channel's crack.

@ZeroEscape2074

LOL I thought HDR meant High Definition Resolution xD, well thanks for the lesson Linus =D

@Hdtjdjbszh

THAT WAS A GOOD ADVERTISING SEGWAY! 

@canned3ggs

2:02 "audomagically"

@QueenStewds

watching this videos on an HDR monitor today shows how FUCKED the old color management was during 2014 techquickie editing.

@Baxxter101

LTT has come so far!  I'm so happy to have found this old but still (mostly) relevant video.  Kudos guys, crushing it for more than a decade isn't easy.

@northernleigonare

May be 4+ years old but I got a new phone with HDR and at 3.27am I wanted to know what it actually was. Thanks for making this really easy to understand!.

@anthonycampos7417

For the next as fast as possible, can you please explain what single/double precision is and floating point ops? I have a vague idea but I would really like to know what these are further.

@stevejacobs1593

In vfx, HDR means something different. What Linus describes in this video is the "consumer" version of HDR which is often referred to as "tone-mapping" (ie crushing everything into low-dynamic range so that you can see the details in both underexposed and overexposed areas).

In the industry HDR images we use are NOT tone-mapped and stored as "linear" or "scene-referred." Meaning the pixel values recorded correlate directly to the amount of light captured (which isn't the case with everyday photos which operate in perceptual space). These HDR images may appear funny when you look at them without any conversion, but they're super useful for all kinds of applications such as compositing and staging CG lights.

@ExploringFate

+Techquickie Crazy how far this has come, especially with the current state of 4K on various devices including Smartphones.